RyuoDocs

Art, 3D and audio

Images, 3D models, characters and audio the agent makes for your game.

The agent can make the assets your game needs and import them into Unreal for you. Generation uses your Ryuo credits and asks for approval like any paid action. Everything it makes also shows up under Generations, where you can preview it.

Waiting for generation

Cloud generation waits in a shared queue when the service is busy. The running tool shows that it is waiting for capacity; you can also see queued requests in Account → Usage. Keep the existing request instead of submitting a duplicate.

Credits are reserved when the request enters the queue. Cancelling before it starts returns that reservation. Once the generation service has accepted it, stopping the request does not guarantee a refund. If its outcome cannot be confirmed, Usage shows that it needs review.

Free assets first

For everyday objects such as crates, rocks and furniture, the agent first looks through your project and free CC0 libraries (Poly Haven and Kenney) before generating anything.

Images and concept art

The agent can draw concept art, textures, decals and UI art, edit an image you give it, and make a concept page with key art and a layout for a level.

Choose an image model in Settings → Creation. Browse models without changing your current selection, then click Use this model. Click the comparison thumbnails to preview actual results from all four models using the same prompt; opening the picker never generates or charges for an image.

3D models and characters

For 2D characters and props, use the sprite workflow to generate or upload artwork, review animation frames, and import native sprites into Unreal.

  • 3D models are generated from a description or an image, then cleaned up in Blender (if installed) so they're light enough for a game.
  • Characters can be rigged and given animations, then set up as a playable or physics character.
  • Art to game: click Art to game above the viewport, drag a box around an object, draw how it should change, and the agent rebuilds the mesh.

Open a model in Generations to inspect it in 3D. The first preview may briefly show Loading 3D preview…. Use Rotate to toggle automatic rotation and Wireframe to inspect its geometry. Image and audio previews do not need to load the 3D viewer.

Audio

  • Voice lines for dialogue and narration, with one consistent voice per character and word timings for subtitles.
  • Sound effects from a description, including seamless loops for ambience and engines.
  • Music tracks, instrumental by default.

Audio is imported into /Game/Ryuo/Audio. Some stores, such as Steam, ask you to disclose AI-generated content, including voices.

Review and recover your work

Generations keeps completed, failed and cancelled requests. Choose Needs attention to find a failure, open it, and select Review recovery with Ryuo. Ryuo first inspects saved files and existing provider results. A new generation may cost more credits; check account usage for the final charge rather than assuming every failed request was free.

Concept pages open fitted to the preview. Use Zoom in, Zoom out and Fit image; scroll or focus the preview and use arrow keys to inspect enlarged artwork. Switching panels resets the view. Use in my project asks Ryuo to review the selected result and plan its use before making changes.

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